Routes and Endings

Senren Banka is built around choice. Early decisions quietly steer you toward one of four main heroines, and the side routes unlock their own chapters along the way. Roughly forty to fifty hours of content, dozens of endings, and each route tells a different story with a different answer to the curse of Hoori.

Yoshino Tomotake Main Route

The arranged-fiancée route and the emotional heart of the game. Watch two strangers navigate duty, shyness and genuine affection as Yoshino learns to put down the weight of the shrine. The most complete telling of the curse's true origin.

Ending theme: “Itoshisa to Kansha no Kimochi” by Yui Sakakibara

Mako Hitachi Main Route

The comedic route with a tender core. Mako has spent her whole life as a bodyguard rather than a girl; this story is about her learning that she deserves happiness too, one prank and one honest conversation at a time.

Ending theme: “Futari de” by Riryka

Murasame Main Route

The supernatural route and the one closest to the legend. Murasame remembers the sacrifice that started the curse, and freeing her from five hundred years of duty means facing the hardest truth in the village.

Ending theme: “Futatsu no Kage” by Mayuki Harukaze

Lena Liechtenauer Main Route

The outsider's route, written by guest scenario writer Touta. Lena sees the village with fresh eyes — spirits, shrine ears and all — and her straightforward warmth cuts through mysteries that leave everyone else hesitant.

Ending theme: “Love flower” by Hazuki

Koharu Kurama Side Route

A small, sweet detour about family and first feelings. Koharu is the cousin who nags her brother and quietly adores the protagonist; her route is gentle, short and surprisingly touching.

Side route with its own story arc

Roka Maniwa Side Route

The reunion route with the older childhood friend who now runs the sweets shop. She plays the worldly adult; the story happily proves otherwise. Warm, funny and a fan favourite.

Ending theme: “Kimi no Tonari” by Tohko

How Routes Work

Choice in Senren Banka is gentle: there are no fail states and no game-over screens, just conversations that quietly nudge you in one direction or another. Spend your attention on one heroine, and her route opens up; spread it around, and the story keeps its options open until the later chapters force the question.

A single playthrough lasts roughly eight to ten hours, but the game is designed to be read several times. Each route re-frames the village's mystery from a different angle, and side routes add scenes and endings you will not see on a main-route playthrough. Expect forty to fifty hours in total if you want to see everything.

A Song for Every Ending

Senren Banka's soundtrack is one of its proudest features: a high number of vocal songs over a varied, memorable set of background tracks. The opening theme, “Koi Kou Enishi”, is performed by KOTOKO, and every one of the five heroine routes closes with its own dedicated ending song, from Mayuki Harukaze's wistful “Futatsu no Kage” to Tohko's warm “Kimi no Tonari”.

The music matters more than usual here because the story leans on atmosphere so heavily. A summer festival in Hoori sounds the way it looks: lantern-lit, gentle, a little bittersweet. Then the piano drops out and the curse makes itself known — and the whole village goes quiet with it.

Senren Banka screenshot: a route scene between heroines